Export DDS
The DDS Exporter allows to export warping and blending in one floating point dds texture, optimal for pixel shader usage.
Settings
- Export Path
The folder to which all exported files will be exported.
- Blending
Enable blending export including clipping, uniformity and fadeout.
- Black Level Correction
Enable black level correction output.
Format
For each projection channel, one dds file is exported.
The dds files are defined in projector space and resolution.
Each dds file combines warping and blending and black level correction data for one channel.
The dds files have floating point precision.
Channel usage:
- red, green
Normalized u, v texture coordinate (coordinate to look up for current pixel)
- blue
Already warped blending/shading information in linear color space. Set to one when disabled.
- alpha
Already warped black level correction in linear color space. Set to one when disabled.