Exporters
Exporters are used to export ProjectionTools calibration data for other hardware and software to apply this information during run-time.
Several widely used media servers and warping/blending solutions are directly supported through specialized exporters. In addition, open-standard data format exports are provided for easy integration into other software.
Exporters can either be run through the export menu or they can be permanently added to a project using the Pipeline Editor (see section Pipeline Editor).
There are 4 general export modes for different use-cases, which are covered by our different Mappers:
- 2D
For showing images, videos, and desktop applications on smooth screen surfaces. Typically used for media servers, and desktop warping.
Exported from Mapper 2D.
- 3D
For showing content rendered from a 3D engine perspectively correct on a smooth screen surface. Typically used for simulators.
Exported from Mapper 3D.
- DW
DynamicWarping, required for perspectively correct projection according to a moving eyepoint.
Exported from Mapper 3D.
- PM
ProjectionMapping or VideoMapping, for projecting content on discontinuous surfaces, like buildings, car mockups etc.
Exported from Mapper PM.
The following sections provide an overview of the available exporters.
Automization
Sometimes it is not enough to do just a single export. Maybe multiple exports for different eyepoints must be done or exports should be copied/renamed/split onto remote machines or backed up.
This category contains export steps that can be used to create a more complex export pipeline.
- Generic Script
Call a generic batch script.
- Set Viewpoint
Allows to change the current viewpoint in Mapper3d. Combining multiple of these steps each followed by an exporter, allows to export for multiple eyepoints in one run.
Preview
This category contains the preview exporter, which allows to show a fully corrected image using the PatternGenerator.
This is often used to let the user check the calibration result before doing the actual export.
Generic
Open standard readable data, for integration into custom software/hardware.
Name |
2D |
3D |
DW |
PM |
Warp |
Blend |
BLC |
---|---|---|---|---|---|---|---|
X |
X |
X |
X |
X |
X |
||
X |
X |
X |
X |
||||
X |
X |
X |
X |
X |
|||
X |
X |
X |
X |
X |
X |
X |
Several companies make use of ProjectionTools calibration data using the general purpose export formats.
Name |
2D |
3D |
DW |
PM |
Warp |
Blend |
BLC |
---|---|---|---|---|---|---|---|
X |
X |
X |
X |
X |
|||
DLR |
X |
X |
X |
X |
|||
Transas |
X |
X |
X |
X |
|||
Saab JFIST |
X |
X |
X |
X |
|||
X |
X |
X |
X |
||||
HHI TimeLab |
X |
X |
X |
X |
|||
project: syntropy GmbH |
X |
X |
X |
X |
|||
Sciss Uniview |
X |
X |
X |
||||
eSigma |
X |
X |
X |
||||
RSA Cosmos |
X |
X |
X |
||||
NITA |
X |
X |
X |
||||
Motekforce |
X |
X |
X |
||||
Diamond Visionics Genesis |
X |
X |
X |
X |
|||
X |
X |
X |
X |
X |
|||
Vires |
X |
X |
X |
X |
X |
||
Oktal |
X |
X |
X |
X |
|||
LightAct |
X |
X |
X |
||||
Unreal |
X |
X |
X |
X |
X |
X |
Media Servers
Name |
2D |
3D |
DW |
PM |
Warp |
Blend |
BLC |
---|---|---|---|---|---|---|---|
X |
X |
X |
|||||
X |
limited |
X |
X |
||||
X |
X |
X |
|||||
X |
X |
X |
X |
X |
|||
X |
X |
X |
X |
||||
X |
X |
X |
X |
||||
X |
X |
X |
limited |
||||
X |
X |
limited |
Image Generators
Name |
2D |
3D |
DW |
PM |
Warp |
Blend |
BLC |
---|---|---|---|---|---|---|---|
DrillSim |
X |
X |
X |
||||
OSC Even |
X |
X |
X |
||||
X |
X |
X |
X |
X |
|||
X |
X |
X |
X |
X |
X |
X |
|
X |
X |
Warp Software
Name |
2D |
3D |
DW |
PM |
Warp |
Blend |
BLC |
---|---|---|---|---|---|---|---|
X |
X |
X |
X |
X |
|||
X |
X |
X |
X |
||||
X |
X |
X |
|||||
X |
X |
X |
X |
X |
X |
||
X |
X |
X |
X |
X |
X |
X |
Warp Hardware
Name |
2D |
3D |
Warp |
Blend |
BLC |
---|---|---|---|---|---|
X |
X |
X |
X |
||
X |
X |
X |
X |
X |
|
X |
X |
X |
X |
X |
|
X |
X |
X |
X |
X |
|
X |
X |
X |
limited |
||
X |
X |
X |
X |
X |
|
X |
X |
X |
limited |
||
X |
X |
X |
X |
X |
|
X |
X |
X |
X |
||
X |
X |
X |
|||
X |
X |
X |
X |